High Class Formulas

High Swordman, High Mage, High Archer, High Acolyte, High Merchant, High Thief, Novice High

📑 Table of Contents

  1. High Swordman

  2. High Mage

  3. High Archer

  4. High Acolyte

  5. High Merchant

  6. High Thief

  7. Novice High

  8. Comparison Table


⚔️ High Swordman / High Knight

Class Info

  • Parent: High Novice → High Swordman (High Class 1st) → High Knight (High Class 2nd)

  • Type: Enhanced Melee Warrior (High exclusive)

  • Stat Focus: STR > VIT > DEX (Enhanced from base)

  • Specialty: Improved physical attacks, higher stat caps

Key Stat Distribution

High Swordman:

High Knight:

ASPD Formula

Damage Formula

Physical Damage (Improved):

High Knight Enhancement:

Unique Features

High Class Bonuses:

  • Stat point caps increased

  • Skill slots increased

  • Base attack increased by 5%

  • Equipment slots slightly better

Advancement:

SP Cost

Comparison

Stat
Swordman
High Swordman
High Knight

STR Distribution

95-100

100-110

110-120

Base Damage

240-280

270-310

300-340

Max HP

4000-5000

4500-5500

5000-6500

ASPD

160-180

160-180

157-177

DPS

500-700

600-850

700-950

Notable

Base class

+10% damage

+15% damage


🧙 High Mage / High Wizard

Class Info

  • Parent: High Novice → High Mage (High 1st) → High Wizard (High 2nd)

  • Type: Enhanced Magic User (High exclusive)

  • Stat Focus: INT > DEX > VIT (Enhanced)

  • Specialty: Improved spell power, faster casting

Key Stat Distribution

High Mage:

High Wizard:

Casting Formula

Damage Formula

Magic Damage (Improved):

High Wizard Enhancement:

Comparison

Stat
Mage
High Mage
High Wizard

INT Distribution

95-105

100-110

110-120

Base MATK

250-290

290-340

330-380

Casting Time

1000-1200ms

900-1000ms

800-900ms

Max Spell Damage

1120-1400

1300-1700

1600-2100

DPS

400-600

600-850

800-1100

Notable

Base class

+6% spell power

+8% spell power


🏹 High Archer / High Hunter

Class Info

  • Parent: High Novice → High Archer (High 1st) → High Hunter (High 2nd)

  • Type: Enhanced Ranged Attacker (High exclusive)

  • Stat Focus: DEX > AGI > STR (Enhanced)

  • Specialty: Improved ranged damage, better accuracy

Key Stat Distribution

High Archer:

High Hunter:

Damage Formula

Ranged Damage (Improved):

High Hunter Enhancement:

Comparison

Stat
Archer
High Archer
High Hunter

DEX Distribution

95-105

100-110

110-120

Base Damage

270-310

280-330

320-370

Max Arrow Damage

900-1100

1000-1300

1150-1450

ASPD

170-190

170-190

167-187

DPS

600-800

700-950

850-1100

Notable

Base class

Better accuracy

+6% ranged bonus


👼 High Acolyte / High Priest

Class Info

  • Parent: High Novice → High Acolyte (High 1st) → High Priest (High 2nd)

  • Type: Enhanced Support/Healer (High exclusive)

  • Stat Focus: INT > VIT > DEX (Enhanced)

  • Specialty: Improved healing, better support

Key Stat Distribution

High Acolyte:

High Priest:

Healing Formula

Improved Healing:

High Priest Enhancement:

Comparison

Stat
Acolyte
High Acolyte
High Priest

INT Distribution

95-105

100-110

110-120

Base Healing

280-340

320-400

380-480

Max Heal

1225-1600

1420-1900

1950-2600

Casting Time

1200-1400ms

1000-1200ms

900-1000ms

DPS (Support value)

200-300

300-450

400-600

Notable

Base support

+8% healing

+10% healing


⚙️ High Merchant / High Blacksmith

Class Info

  • Parent: High Novice → High Merchant (High 1st) → High Blacksmith (High 2nd)

  • Type: Enhanced Crafter/Smith (High exclusive)

  • Stat Focus: STR > DEX > VIT (Enhanced)

  • Specialty: Improved crafting, better equipment bonuses

Key Stat Distribution

High Merchant:

High Blacksmith:

Damage Formula

Merchant Damage:

High Blacksmith Bonus:

Comparison

Stat
Merchant
High Merchant
High Blacksmith

STR Distribution

95-105

100-110

110-120

Base Damage

240-280

260-310

290-340

Carry Capacity

6000

7000

8000

Crafting Success

+5%

+10%

+15%

DPS

500-700

600-850

700-950

Notable

Base crafter

Better items

+5% equip bonus


🗡️ High Thief / High Assassin

Class Info

  • Parent: High Novice → High Thief (High 1st) → High Assassin (High 2nd)

  • Type: Enhanced Dual-Wield Specialist (High exclusive)

  • Stat Focus: DEX > AGI > STR (Enhanced)

  • Specialty: Improved dual-wield, better critical damage

Key Stat Distribution

High Thief:

High Assassin:

Damage Formula

High Thief Dual-Wield:

High Assassin Enhancement:

Comparison

Stat
Thief
High Thief
High Assassin

DEX Distribution

95-105

100-110

110-120

Base Damage

250-300

280-340

320-380

Critical Chance

15-25%

20-30%

25-35%

ASPD

180-200

180-200

185-205

DPS

500-800

600-950

750-1150

Notable

Base dual-wield

Better crit

+6% crit damage


👶 Novice High

Class Info

  • Parent: Novice → Novice High (High exclusive)

  • Type: Enhanced Versatile (High exclusive)

  • Stat Focus: Balanced (all stats equally)

  • Specialty: Improved versatility, can prepare for multiple paths

Key Stat Distribution

Damage Formula

Basic Attack:

Magic Attack (Versatility):

Comparison

Stat
Novice
Novice High

Base ATK

150-200

320-380

Base MATK

120-180

400-500

Versatility

Limited

Very High

Path Flexibility

Hard to change

Easy to change

Level Cap

Lower

99 (High class)

Notable

Very limited

Preparation class


📊 Comparison Table - All High Classes

Base Damage at Level 99

Class
Damage Type
Formula Base
Max Damage
vs Standard

High Swordman

Physical

STR×1.1 + WEAPON

270-310

+12%

High Knight

Physical

STR×1.15 + WEAPON

300-340

+15%

High Mage

Magic

INT×1.6 + MATK

290-340

+15%

High Wizard

Magic

INT×1.7 + MATK

330-380

+17%

High Archer

Ranged

DEX×1.25 + BOW

280-330

+6%

High Hunter

Ranged

DEX×1.3 + BOW

320-370

+8%

High Acolyte

Healing

INT×1.6 + MATK

1420-1900

+12%

High Priest

Healing

INT×1.7 + MATK

1950-2600

+14%

High Merchant

Physical

STR×1.1 + WEAPON

260-310

+9%

High Blacksmith

Physical

STR×1.15 + WEAPON

290-340

+12%

High Thief

Dual-Wield

DEX×1.0 + STR×0.55 + 2× WEAPON

280-340

+8%

High Assassin

Dual-Wield

DEX×1.1 + STR×0.6 + 2× WEAPON

320-380

+10%

Novice High

Versatile

STR×0.8 + AGI×0.2

165-200

-60%

DPS Comparison

Class
Tier
Min DPS
Max DPS
Improvement

High Swordman

High 1st

550

800

+12% vs Swordman

High Knight

High 2nd

650

950

+15% vs Knight

High Mage

High 1st

550

900

+15% vs Mage

High Wizard

High 2nd

700

1150

+17% vs Wizard

High Archer

High 1st

650

950

+8% vs Archer

High Hunter

High 2nd

800

1100

+10% vs Hunter

High Acolyte

High 1st

280

450

+12% (healing)

High Priest

High 2nd

400

600

+14% (healing)

High Merchant

High 1st

550

850

+10% vs Merchant

High Blacksmith

High 2nd

650

950

+12% vs Blacksmith

High Thief

High 1st

550

900

+12% vs Thief

High Assassin

High 2nd

700

1100

+14% vs Assassin

Novice High

High 1st

200

350

Preparation only


🎓 Key Differences from Base Classes

Stat Scaling

Level Cap

Skill Slots

Stat Cap


Summary

High Classes are enhanced versions of base classes with:

  • ✅ 10-15% higher damage multipliers

  • ✅ Extended level cap

  • ✅ More skill slots

  • ✅ Better stat distribution options

  • ✅ Preparation for transcendent classes

Best for: Players wanting to maximize base class potential before advancing to advanced jobs.


GOATMMO High Class Formula Database v1.0 7 Classes | High Tier Complete

Last updated